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- DOCUMENTATION FOR INTNODE.EXE
- ═════════════ ═══ ═══════════
-
- If you are running a multi-node BBS, then it is possible to run INTRIGUE
- on many nodes. INTRIGUE CANNOT be accessed simultaneously by two or more
- nodes. To run INTRIGUE on a multi-node BBS, you must have the capability to
- create a DOOR.SYS file exactly like the one PCBoard has the ability to
- create for its door games.
-
- The procedure is then very simple. You'll need to place a copy of this
- file in your game directory, and then call INTNODE just prior to calling
- INTBBS.EXE. INTNODE takes your comm port # out of the game data files and
- replaces it with the caller's comm port number.
-
- Your play locally will be unaffected by INTNODE. However, if you wish to
- call out to other BBS's, you'll need to include in your INTRIGUE.BAT file
- the command
-
- INTNODE OUT
-
- just prior to running INTRIGUE.EXE. You'll then be prompted for the comm
- port # you're calling out on.
-
- As you know, setting up bat files to check if a door is already in use can
- be very tricky. Jay Fuller of Micro-Mart BBS has been kind enough to share
- with us his batch file that he uses to run INTRIGUE from node 2.
-
- Batch file for running INTRIGUE on Multiple Nodes
- ═════ ════ ═══ ═══════ ════════ ══ ════════ ═════
- @ECHO OFF
- Rem Batch file for node 2 which is running from comm 2.
- Rem Have already created DOOR.SYS with PCB.
- Rem First check for DOOR1.SYS in game directory.
- Rem DOOR1.SYS is just a copy of DOOR.SYS and tells us that
- Rem someone is online on node 1.
- IF EXIST C:\PCB\DOOR\INTRIGUE\DOOR1.SYS GOTO Err
- Rem For Node 1, change DOOR1.SYS to DOOR2.SYS above.
- CD C:\PCB
- COPY DOOR.SYS C:\PCB\DOOR\INTRIGUE
- COPY DOOR.SYS DOOR2.SYS
- CD C:\PCB\DOOR\INTRIGUE
- INTNODE
- INTBBS
- ERASE C:\PCB\DOOR\INTRIGUE\DOOR.SYS
- ERASE C:\PCB\DOOR\INTRIGUE\DOOR2.SYS
- GOTO End
- :Err
- CD C:\PCB
- ECHO Sorry, this door is currently being used on Node 1. > COM2
- Rem Change COM2 to COM1 for the node 1 batch file, and Node 1 to Node 2.
- :End
- C:
- CD\PCB
- BOARD
-
- In the call to BOARD (which is reloading PCBoard) Jay also erases DOOR1.SYS
- and DOOR2.SYS. This will handle the problem of the Sorry message appearing
- to a user after a previous user has dropped carrier on the game (gasp!).
-
- If you have trouble getting this utility to work, please leave mail for
- Pat Van Fleet on one of the support BBS's mentioned in the SYSOP.DOC. Also,
- if you'd like this code to work for some other type SYS file, leave mail to
- that effect and we'll see what can be done!